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Trifecta Guide (by flesh liker in italian food item)

Step 1: Download the Modpack

Step 2: Play the modpack

Step 3: Create a world

Step 3.5 optional: Make an explorer's compass for finding structures

Step 4: Find a verrucous rock (With or without the compass)

Step 5: Make a base near the rock

Step 6: Go mining for lots of andesite, iron, zinc, and resources. You can make general vanilla progression at this point.

Step 7: Make a knife to cut the flesh off of living mobs and cook it for more food and meat

Step 7.1: Progress in Biomancy by crafting a primordial cradle. You can craft all of the needed items for the cradle since despoil drops now have recipes.

Step 7.2: Craft a bio-forge for ALL of your biomancy recipes. Through the bioforge, you will want to craft the Decomposer, which lets you recycle a lot of items in exchange for crafting materials in the bio-forge. (You need to experiment to find what recycles into what, but you'll probably want to craft a Mob Farm and put a card in to automate meat/mob drop generation for Biomancy decomposing and neepmeat food generation.)

Step 7.3: Craft a bio-lab and use it for crafting Organic Compound and other compounds for new potion effects. You can inject yourself or mobs with these potions with an injector, but you can automate Organic Compound if you want to get a lot of items to make stuff easier from the shop.

Step 8: Progress in the Create questline for some iron and gold farms (you can start farming inferium at this stage)

Step 9: Find an integrator egg if you haven't already and kill mobs above NeepMeat drains with a tissue operator to get blood for feeding the egg. You will begin progressing through the neepmeat questline at this point on, so make sure you grab the guide.

Step 10: Once you have progressed enough in NeepMeat to the point where you have ore processing, begin working on the AE2 questline because your storage is gonna be filling up fast past this point

Step 11: Once you have good progress in AE2 where you have lots of fluix cables, dense cables, and the routers, you can link it up to a create mod farm or segments of farms with Farming Scutters.

Step 12: Now, you should probably have a good source of inferium by putting your seeds in the create mod farm you linked up. You can make ore seeds to automate ore generation this way.

Step 13: You will see that the ore essences you're getting from the seeds outputs ore blocks, not the raw ore. You will need to progress in Tech Reborn later, but for now decide on what you want to use to generate FE. (Can be Create: New age, Tech Reborn generators, or Powah! generators.)

Step 14: Once you have gotten a good energy source, you should begin working towards Tech reborn until you have a grinder or an industrial grinder for access to residual outputs. You can use these grinders to process the ore blocks from mystical agriculture essences on a 1:2 ratio, before further processing through NeepMeat. Make sure your AE2 system is hooked up to all of this.

Step 15: Now that you have good general progress and resource generation on demand, focus on progressing in Neepmeat. This will unlock augments and later with an advanced integrator, ore wells that will be much more efficient than early mystical agriculture farms.

Step 16: Once sufficient progress has been done in Neepmeat and some more in Tech reborn to the point where you aren't dependent on the stone anymore, it's time to move.

Step 17: Find an oil well in the oceans. You will refine these wells to make fuel in Ad Astra progression.

Step 18: Make an Ad Astra rocket and explore the planets, upgrading your rocket tiers and your fuels along the way. If you find a planet you would like to colonize, you can do so and move all of your factories to there.

Step 18 info: Because of how the planets are generated, its a lot easier to expand factories on other planets that aren't Earth B due to lots of open space and due to gravity normalizers. There are also a lot less threats in space + more resources, so you can focus on intense industry above ground. You can also make a dome or square with Effortless structure to make an air pocket where you don't need a space suit.

Step 19: Now that you have good space to industrialize (in space) focus on Tech reborn progression until you have ultimate power generation, uu-matter, and the best armor Tech reborn has to offer.

Step 20: Wage war on the other players and despoil all the land you can get access to with the primordial cradle.